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createClone() problems - still
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[quote][b]csp-games[/b] wrote: Ok I was wrong, not sure what copperlicht.js I was looking at, but in the one that's running I find it, and also in the Docs, but that's what I mean by unintuitive: how am I supposed to know that I have to look up this: scene.getCollisionGeometry().getCollisionPointWithLine( under: Class CL3D.TriangleSelector Anyway, so I find getRelatedSceneNode(), supposed to "Returns the scenenode this selector is for", ok. I try it this way: alert(scene.getCollisionGeometry().getRelatedSceneNode() ); but it always returns Null. So how am I supposed to get the Node the line hit?[/quote]
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