JavaScript 3D without any pluginsCopperLicht is a JavaScript 3D engine for creating games and 3d applications in the webbrowser. It uses the WebGL canvas supported by modern browsers and is able to render hardware accelerated 3d graphics without any plugins.Commercial grade WebGL 3D engine with editorCopperLicht comes with a full 3D editor and supports all features necessary to create full 3d games in the browser. Unlike other WebGL 3D Engines, CopperLicht compiles your 3D meshes into a small, binary file which downloads quickly, reducing bandwith usage for your users. Simply import your 3D files into the CopperCube editor and publish it as CopperLicht scene. Yet it is still free to be used.Many supported 3D file formatsCurrently, the following 3D file formats are supported: 3ds, obj, x, lwo, b3d, csm, dae, dmf, oct, irrmesh, ms3d, my3D, mesh, lmts, bsp, md2, stl and more, see below.Read more about CopperLicht on the features page Want to get notified when a new version of CopperLicht will be released?Latest NewsCopperLicht 1.2.0 released. Added 2D drawing capabilites, improved shader error messages, creating textures from 2d canvas now possible, Updated to latest Firefox and Chrome/Webkit changes (rename of WebGL array types) CopperLicht 1.1.2 released. Updated to the latest WebGL specification: Mandatory shader validation and the new gl.texImage2D signature supported. Of course, Copperlicht will still run with older WebGL browsers as well. CopperLicht 1.1.1 released. Small bug fixes made to the collision detection. CopperLicht 1.1.0 released. Adds character animation support via skeletal animations. There is a new tutorial showing it in action. Adds also some other smaller new improvements. CopperLicht 1.0.3 released. Small bugfixes for CopperLicht 1.0.2. CopperLicht 1.0.2 released. Small bugfixes for CopperLicht 1.0.1. CopperLicht 1.0.1 released. Adds collision and response system, possibility to create own shaders an materials and two new tutorials. Also, now commercial licenses of CopperLicht are available. CopperLicht 1.0.0b alpha released. Fixes a bug causing CopperLicht not to run on MacOSX. CopperLicht 1.0.0 alpha released. Adds the option to open .ccb files with a click in the windows explorer and an .irr scene exporter. |
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