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Respawn on CopperCube
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[quote][b]Guest[/b] wrote: I recommend you make one enemy and hide it. Then when the first enemy dies, clone that enemy to the position you want and unhide it. You can rinse and repeat this process as many times as you want. You can also spawn the enemy at another scene node. Make a sphere with 0 radius and polys. Call it spawnpoint or something. When you clone the enemy, use the change position action and set the position type to relative to a scene node (spawnpoint).[/quote]
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