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Questions about level design tools and performance(I'm new)
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[quote][b]audiobellum[/b] wrote: Hello everyone. I'm Audiobellum and I'm new to this forum. Even though I've been using the Godot game engine for indie game design, I got frustrated dealing with it's level design tools or lack therefore. It's not easy to built maps in Godot, with relying on other software and I'm tired of bouncing between too many programs while developing a game. I've been searching for a new game engine that has better level design tools than that of Godot. I've seen a Youtube video that says that CopperCube is one of the easiest gaming engines to use. When I went to this websites and check out the features page, it seemed promising. However, it didn't mention what I wanted specifically. So I'm here and I'm just going to ask about it now. Does CopperCube have tools/features for building levels easily? Does it have it's own level builder similiar to that of Doom Builder, Trenchbroom? Also, how is the performance on the game engine. The Youtube video I saw about the game engine was from the Youtube channel Gamefromscratch. The performance of the engine in his video doesn't look at that good to me, I'm hoping what I saw in that video isn't indicative of the game's performance.[/quote]
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