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Questions about level design tools and performance(I'm new)
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[quote][b]Guest[/b] wrote: Also I mentioned this before in the forums here, but I have forgotten the name of the post. There is a Doom level editor out there that is capable of exporting 3D meshes. It's name I have forgotten but it's likely on the GZDoom website or something. TrenchBroom might be capable of the same but it's been awhile since I messed with Quake. You might want to look into the Source engine level editor (Hammer or JackHammer or whatnot) as that probably exports meshes as well. Just be sure you don't use any of the textures or 3D models from those games and you should be fine.[/quote]
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