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Questions about level design tools and performance(I'm new)
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[quote][b][/b] wrote: [quote][b][/b] wrote: I chose CopperCube over GoDot, because it does lot of the game development work for you. I was able to figure out a lot of stuff all by myself (no coding required! Yay!).[/quote] I've already gotten into GDScript and even though it was easy to learn, I do anticipate that CopperCube is easier to use because no coding is required.[/quote]
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