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Best Pipeline?
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Enter the missing letter in: "Int?rnational"
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[quote][b][/b] wrote: If you import your animated mesh into ultimate unwrap 3d then export it from there into an *.X format, you should have no problems. But ultimate unwrap 3d costs money if you don't mind or for a free tool: You should first export to Direct *.x format from Cinema 4D, then use the "Mender" (Free Tool) to fix your .x file. You can Download: Mender here: [url]http://www.thegamecreators.com/?m=view_product&id=2316[/url] don't use ANIMER on that page you'll find Mender at the bottom of that page it's a free tool. Should help you I think. Just import your x file into it and mender will automatically fix it for you I hope. Hope that helps. Ed.[/quote]
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