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3D sound position
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[quote][b]xemix[/b] wrote: Hi, I would put the sound behind your head. I tried to enter these coordinates, but the position is not correct. If I insert z-axis exceeds the value 2, the sound is no longer heard. Vector3D(0, 0, -2) irrKlangEngine.SetListenerPosition(0, 0, 0, 0, 0, 1) irrKlangEngine.Play3D(file.wav, pos.X, pos.Y, pos.Z) isoundGear.Volume = 1 If the code is correct, the error is somewhere else. [img]http://flylib.com/books/3/315/1/html/2/images/fig3-3.jpg[/img] thanks[/quote]
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