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Another 3D sound question...
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Enter the missing letter in: "Internat?onal"
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[quote][b][/b] wrote: Also while at it... Is it somehow possible to access the specific speakers in the 3D surround other than driving the sound through the position vectors ? For example - play the sound only on front 2 speakers pair, only on rear 2 speakers pair etc... and if not, will there be an improvement for in some future versions ? I really like IrrKlang over some other sound libs, I have finally mastered most of the aspects it provides and it's good for what I am using it for. No fuss, no hassle... Just plain and simple C code I have to deal with.[/quote]
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