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Coppercube PRO
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[quote][b][/b] wrote: I think the current way Niko is offering CopperCube 6 is great, to be frank. It means I can develop my game (or at least most of it) with the free version and when I am getting closer to release I can pay for the pro version. It means I can get deep into developing, at no cost to me, and if I run into problems with the engine that seem insurmountable, I am not out of any money at all ... only my time and effort. I had not heard of or remembered CopperCube despite it having been out for 5 previous versions. So, when I heard that there was a game engine being offered for free, I decided to look into it. If Niko hadn't done this and I had found out about CopperCube, I doubt I would have just purchased it. Being able to test it out first is a big plus. And someone else here has said, it is pretty apparent that CopperCube does not have that much of a following (despite how long the engine has been in development). That's apparent from things like a Google search to research the engine, the number of reviews, the number of YouTube videos, and even how many posts are made here on the official forum in a day. The number of users seems quite small. This being the case, giving away the engine for free and only making an income from the sale of prefabs and the like would be a disaster for Niko, I think. I'm pretty happy with the current offering. I get to work with CopperCube and purchase the higher version later if I find it suites my needs. It's a win-win for everyone, I think.[/quote]
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