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[quote][b]zz[/b] wrote: [quote]but if I forgot something very important, please let me know! [/quote] _openVR_ Ar _postprocess: ambiant occlusion _postprocess: lensflare _postprocess: chromatic aberration _postprocess:QAA, MLAA, MSAA antialiasing _Hdri lightning _PBR MAT _Per pixel lightning _Vertex painting _.DDS support _More particle fx support _Real soft shadows support _Physic improvement _refraction mat _Cubemap reflection _ collision meshes _dynamic tessellation _real internal LOD support[/quote]
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