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What programs can be used to make new reflection maps?
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[quote][b][/b] wrote: Well I'm not too happy with textures I'm using for reflections but you can check them out and see if you like how they work: [url]https://uploads.ungrounded.net/tmp/1248000/1248243/file/alternate/alternate_2_r8.zip/index.html[/url] For hard reflections ('metal' geometry around windows, in elevator & small towers in main hall) I use that smoky CC texture (default_particle.png) and for doors and shields I actually use the same texture but modified in gray tones and with lower transparency. I could upload that modified textures if you think you could use them. They are, however, not really displayed good in desktop D3D builds, OpenGL is rendering them a bit better but still somewhat off. I use Paint.NET, it's free, fast and very practical: [url]https://www.getpaint.net/download.html[/url] BTW for me game sometimes loads without all assets so if you see that walls are missing just refresh the page :) Don't know why that is happening, it could be a Newgrounds / Coppercube issue.[/quote]
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