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Stop walking after collision
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Enter the missing letter in: "Inte?national"
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[quote][b]cyril[/b] wrote: Good morning, everyone. I have been away from Coppercube for a long time (I had created 2 flash games: Drones Attack and Horse Jumping 4). Version 6 has evolved well! But always the same remarks: a big potential but little things that hang around and make it difficult to have something "pro" (you should focus on it rather than add gadgets). An example: For a game in the 3rd person, when the character collides with a wall and you stop pressing a key, he stops, but still considers it to be walking (for animation). In the future, you should add a tab: "stop walking after collision". Any solution to correct this? Thank you![/quote]
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