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Free town simulation example CCB!
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Enter the missing letter in: "Int?rnational"
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[quote][b][/b] wrote: Latest update today includes new javascript with clever but easy animation features, (thanks to code edited by user Just In Case) turning lights on/off. It isn´t easy to make this version to share as I have to carefully strip off some content, deleting lots of animated npcs off the town and changing the texture of others, so if you find something "off", let me know and I´ll correct asap (like I said before this is more for my own fun, so that is why I have my own separate version). Next I will try to make the wandering npc (fafa) make its going places choices read from javascript.. I am still experimenting and so far it has not worked.. so the next version should have the AI read from javascript. I also have to learn how to instance from a folder so a second wandering npc can be added. As always, you can pick up the ccb and do it for us and it will become the default version here! :D cheers![/quote]
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