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screen resolution - 2D overlays
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[quote][b][/b] wrote: thanks just_in_case for your help. but the screen resolution is done in pixels - so different screen sizes has different number of pixels - changing the position mode doesn't really help with where the 2D overlay is displayed when the game is set to 'full screen'. the only solution I have found so far is to set the window mode ( under publish) to a fixed size (I have been using 1280x800) but I don't how like the game looks when displayed on a larger screen (1920x1080)... but it does keep the 2D overlays in the same place. oh well, nothing is perfect again, thanks for your reply[/quote]
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