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How Would I measure the volume of sound?
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[quote][b][/b] wrote: Take a look at "projectM" or "Milkdrop2", it has several working subwoofer visualizations which react to many parameters of music (including volume and frequency) and can be tweaked for sensitivity/colour/appearance etc. The resulting video output can then be either DirectX or OpenGL. You can also make your own (using your own graphics etc). [url] http://www.geisswerks.com/milkdrop/ [/url] [url] https://sourceforge.net/projects/projectm/ [/url] [url] https://archive.org/details/md_amandio_c_woofer [/url][/quote]
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