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My first game - Playable Demo Level...
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[quote][b][/b] wrote: ...<continued> [b]You should Implement the same thing which you had done for WASD keys, walking animation, and sound doesn't stop if cursor(Arrow) keys are used to play the game."[/b] Thanks! -Fixed. [b]Adding a radar/hud which displays the location of human survivors will be really nice.[/b] Thanks! The LASER actually points to the survivors (and turns green when they are close). [b]I love the Airship roaming here and there in the sky as if it was searching for the survivors.[/b] Thank you! The Airship does actually hover over any survivors it finds. [b]No enemy will be able to kill you if you press and hold down space.[/b] Thanks! Fixed. [b]Using Laser beam and don't release the button and if you press Space and then release the L button then the laser beam never stops.[/b] Thanks! - Fixed. [b]After destroying beehives, Queenbee never Flies away or gets killed or disappears and stays there in the same state forever.[/b] Thanks! I'll fix it; she's meant to burn in the fire. [b]Jumping is really bad when you hold W and Space together the player does jumps but it is really bad and sometimes it doesn't jump at all."[/b] Thanks! -Fixed. [b]Sometimes when the game Restarts The health hud doesn't show up.[/b] Thanks! -Fixed. [b]Sometimes the player respawns with very little health and sometimes the game just fades and restart again.[/b] Thanks! -Fixed [b]Sometimes ammo doesn't fire any bullet.[/b] Thanks! -Fixed. [b]I really liked the Concept of climbing over the buildings. When the game was in its initial stage.[/b] Thanks, me too! I'm definitely going to bring the climbing ability back into the game better, hopefully better than before! [b]I liked the bullet that goes in a parabola. If we can adjust the direction and height of the bullet then it would be a great addition.[/b] Thanks! Fixed (direction is aimed with a cross-hair). [b]Hope you will add more functionality and fix the bugs.[/b] Thanks! Of course, I'm working on this almost every day. I've fixed most of the bugs already and have got many ideas I'm going to add. Perfect feedback - thanks everyone! Really appreciate the help.[/quote]
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