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@just_in_case

dynamogames
Registered User
Quote
2022-05-27 11:46:58

In your map behaviour tool I downloaded from your website, Is there a way to show enemy in the map in the map extension you created and I'm finding it hard to import my map texture on the map even after reading the documentation.
From the behavior, I think I'm to copy the directory of the texture but I did that and its not loading the map texture.
And I also noticed that on the map, when I move my player, the player indicator on the map somehow goes outside the map "rectangle" when I move my player in some places in the game environment. I don't know if there's a way to fix that.


just_in_case
Moderator
Quote
2022-05-27 17:41:34

@dynamogames, The map behavior that you have downloaded from my website is not created by me, It was originally created by @jaimezegpi which was then further modified and published by @technovalley aka Abdel Salam, You would have find author details on the downloading page on the website.

You need to fill your scene size in the behavior to make it work perfectly according to your scene.
In order to use it to show the enemies or other NPC's you might need to modify the source code so that it won't show the player only.
For the texture part, you need to copy the texture with the same name as in the code to the same directory of your game. If you want you can completely remove the texture usage and can draw a colored rectangles as well. but once again that will require scripting or modifying the behavior javascript code.


dynamogames
Registered User
Quote
2022-05-28 00:20:41

Thanks @ just_in_case
I thought you were the creator of the behaviour.


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