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RALLY FREE DRIVING SIMULATOR

andgameplay
Registered User
Quote
2023-04-15 22:45:13

Hello everyone, this project is very simple, it is not a game, just a free simulator, driving a car through the scenery. I included rain, thunder sounds, multiple cameras and some movement in the car to simulate a suspension.

If you can, test it and tell me what you think about it!

Thank you very much!

https://andgameplay.itch.io/rall...

🔎︎



luposian
Registered User
Quote
2023-04-17 05:42:04

It's an interesting beginning. I think one of the first steps should be to sync the speed of forward momentum to the shifting sounds. But that would mean the engine rev sound has to sync to forward momentum and then timing the shifts to the next engine rev sound. But that means knowing how fast you'd take off from a standstill and how fast you need to be going to the next shift.. Lotsa details, but all worthwhile, if you have the patience! Keep up the good work!

By the way... the water is a bottomless abyss (game over, at that point; hit [Esc] to quit), soooo... don't go near it!


andgameplay
Registered User
Quote
2023-04-19 02:13:35

Thanks the tips luposian!

Yes, I need to do adjustments in the sound of car lol

I made this project to test some mechanics, I want to do a race game more polished with some improvements. Yes, beneath the water there is a abyss lol

thanks!


VP
Guest
Quote
2023-04-19 08:02:01

When I was making my car controller, a solution I imaged for the engine sounds is to go to "sounds resource", grab 2 engine sounds from ForzaHorizon game:

1=LowPitch engine loop,
2 = HighPitch engine loop.

Now add these sounds to your scene as 3D nodes and make them both loop.

Now 2x 2D plane nodes.

Set the 2x plane-nodes and the 2x sound's position to 0,0,0 (so all 4 are in the same space, on top of each other).

Now child "3D sound 1 (low pitch engine)" to the left edge of plane-node 1, by dragging it's 3D position using the gimble.

Now child "3D sound 2 (high-pitch engine)" to the left edge of the 2D plane-node 2, by dragging it's 3D position using the gimble.

Now make the 2x planes dimensions to x10,000 y1 z10,000.

Now freeze the 2D plane's scales to make them both 1,1,1 (easier to work with) - their actual size should remain huge - just the scale changes numbers.

Move the 2D plane nodes position to x0, y-5000, z0 (beneath your scene)

OK - nearly done!

You have 2x 3D sounds attached to 2D planes - set their volume to 100, set their 3D radius to 2,500 they are so far from the camera that you wont hear them but, you can rotate the planes by 90 degrees to mix the sounds together.

Now to make the engine sounds mix their pitches....

Actions
When accelerate key is pressed, set variable "accel" = 1
When accelerate key is released, set variable "accel" = 0

Behaviours
Every 10ms, If "accel" =1, Set rotation of 2D plane1: 90,0,0
*animate movement (1000ms)

Every 10ms, If "accel" =1, Set rotation of 2D plane2: 90,0,0
*animate movement (3000ms)

Every 10ms, If "accel" =0, Set rotation of 2D plane1: 90,0,0
*animate movement (3000ms)

Every 10ms, If "accel" =0, Set rotation of 2D plane2: 90,0,0
*animate movement (1000ms)

Now what should happen is, when you press accelerate key, both the low-pitch sound and the high-pitch sound will move towards the camera, but at different speeds. When you let go of accelerate, the 2 sounds will lower back out of range. While they move, the frequencies will mix together and simulate the engine changing pitch.

I don't know if anyone remembers, but in my RebelCounty game, I successfully used this method to mix 2 songs together in the yellow NY taxi - one for outside of the car and one for inside of the car.

The music played continuously but when the camera went in/out of the car, the sounds mixed so inside the car (with the dangling tree air-freshener) was loud and clear, outside of the car was quiet and muffled. When the player exited the car, both sounds were moved beneath the scene so you can;thear them any more.


andgameplay
Registered User
Quote
2023-04-20 03:27:06

Hi VP, yes I remember in the RebelCounty game, the yellow taxi with bouce and sounds,I still have the exe file in my computer, is very good!

I think it's amazing how you manage to organize ideas well and use variables in a sophisticated way and create complex resources in such a simple way! Great idea for the sound of the engines, thanks a lot!


VP
Guest
Quote
2023-04-20 07:28:38

Thank you andgameplay!

I'm not sure where the ideas come from - usually I dream an idea while I'm asleep, then spend the next day trying to get it to work. I'm always surprised by the process. Last night I dreamt of a simple way to aim a missile at a target on the other side of a sphere. Not sure if it will work or if I can make it- I'll spend today testing.

If you do find a copy of the yellow taxi with the hanging tree air-freshener, would you mind sharing it here pleased so I can put it on my itch.io page? I've lost my copy, lol. No worries if you can't find it - more than half of my projects end up in the bin.

Peace.


andgameplay
Registered User
Quote
2023-04-21 18:52:29

Yes VP, sometimes great ideas come in the dreams, it's a inspiration!

Sure, I will looking for here and I will share here the exe file when I find!


andgameplay
Registered User
Quote
2023-04-21 23:18:40

I found the exe file VP!

https://drive.google.com/file/d/...

I like this exe file!


eoh
Guest
Quote
2023-04-22 20:35:18

I just want to say that i like this game very much very cool.. keep doing this great projects

cheers!!


andgameplay
Registered User
Quote
2023-04-23 18:52:53

Thanks eoh, I glad you liked! I planing new race games!


EOH
Guest
Quote
2023-04-24 12:27:16

ok nice!!


starx78
Registered User
Quote
2023-04-26 09:21:09

Hello please give me realistic car driving .ccb file anyone pleaseeeeeeeeeeee :)


andgameplay
Registered User
Quote
2023-04-26 18:35:47

Hi starx78, look this:

https://www.ambiera.com/forum.ph...


starx78
Registered User
Quote
2023-04-27 11:06:28

Can you give me a completed car with movement .ccb file.I can't make car with ms car controller.Please :)


starx78
Registered User
Quote
2023-04-27 11:07:45

Because I not understand how to make car movement.


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