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Questions about camera

k.l.
Registered User
Quote
2011-02-02 08:35:46

Regarding AnimatorCameraModelViewer:

I did a simple test on this class, but it seems don't work, the view is fixed but not rotating follow mouse's moving. Is there any demo for this class?


Regarding AnimatorCameraFPS:

Most of this works ok, except zoom control. According to source code, it seems camera's fov should change by mouse wheel, but it didn't. I think I find a bug in function 'CL3D.AnimatorCameraFPS.prototype.', a 'this.' was missed before 'zoomSpeed', did it? However, after fixed for this, it still don't work properly.

Thanks for help.


niko
Moderator
Quote
2011-02-05 07:14:15

I'll have a look at that and see if I can fix that.


k.l.
Registered User
Quote
2011-02-07 16:52:19

I find the answer to the 1st question, initial value (0.06) of RotateSpeed of AnimatorCameraModelViewer is too low, when I set it to 80, camera rotation works properly. Maybe the mouse axis sensitivity is depends on runtime environment?


niko
Moderator
Quote
2011-02-07 17:14:48

Hm, since copperLicht 1.3.3 a lot of stuff has been fixed to make it work independent of speed and time, but in this case, it could be that it depends on the size of your canvas. Try out making it bigger if it influences your speed.


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