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Wireframe view

smithandweb
Registered User
Quote
2012-05-23 16:21:41

Is there a way to either clear all textures or show just the mesh using the engine?


niko
Moderator
Quote
2012-05-23 21:58:35

Clearing all textures is possible (just set the texture of all materials to null), like this:

yourNode.getMaterial(0).Tex1 = null;


but a wireframe mode is currently not supported. You could maybe simply replace the texture with some alpha channeled grid texture, and set the material type to CL3D.Material.EMT_TRANSPARENT_ALPHA_CHANNEL, but it wouldn't be a real wireframe then.


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