 smithandweb Registered User |
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2012-05-23 16:21:41 |
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Is there a way to either clear all textures or show just the mesh using the engine?
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 niko Moderator |
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2012-05-23 21:58:35 |
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Clearing all textures is possible (just set the texture of all materials to null), like this:
yourNode.getMaterial(0).Tex1 = null;
but a wireframe mode is currently not supported. You could maybe simply replace the texture with some alpha channeled grid texture, and set the material type to CL3D.Material.EMT_TRANSPARENT_ALPHA_CHANNEL, but it wouldn't be a real wireframe then.
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