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Automatic Movement

Totenkopf
Guest
Quote
2013-02-02 18:28:56

Hello Guys,

I wonder, wether there is an automatic movement command. I know, i could use the paths, but i think this system isn't the right for me.

I'm searching for a command like XYZ.move(X,Y,Z, timetomove); I know, i could write my own function, but the problem is, that you need something like 30to40 frames per Second for a smooth movement.
Set intervall() to my move-function will lead to a problem with firefox, because firefox just allows 1 frame per second in an inactive tab. So my movement will be nearly stopped, if I switch the tab...

Maybe someone can help me and tell me, wether CopperLicht has a Movement-Function. If not, i have to create my own...

Thanks,

Totenkopf


niko
Moderator
Quote
2013-02-04 21:24:36

Yes, the animators are exactly what you want, I guess. See for example the FlyStraight animator: http://www.ambiera.com/copperlic...
There are also some for following paths, and similar.


Totenkopf
Guest
Quote
2013-02-06 15:14:14

Thanks,

I got a look but I think I have to write my own function. Theres no way to control the rotation of the mesh at the same time (or i didn't get it).

But thanks a lot for your help :)

Totenkopf


niko
Moderator
Quote
2013-02-07 09:15:12

Well, that's what CL3D.AnimatorRotation is for :)


Totenkopf
Guest
Quote
2013-02-10 07:00:19

Yeah, i found this, but it's not relly what i was looking for.
Bot i found a good way to write a mix between these and my own functions, so now it works fine :)

Greetz


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