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Hi. I have loaded MeshSceneNode from scene (like floor).Can i change color on defined Vertices, or can I change position of Vertices ? when I do buff = meshSceneNode..getMesh().GetMeshBuffers()[0] for (i=0;i<buff.Vertices.length;i++){ buff.Vertices[i] = createVertex(0,0,0,0,0) } nothing is chanded on scene. Thanks |
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Im find it ![]() buff = meshSceneNode..getMesh().GetMeshBuffers()[0] for (i=0;i<buff .Vertices.length;i++){ buff .Vertices[i].Color = CL3D.createColor(100,100,100,1); } engine.getRenderer().updateRendererNativeArray(buff); engine.getRenderer().drawMeshBuffer(buf, buf.tVertices.length); |
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