j9907 Registered User |
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2018-10-01 15:57:10 |
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So I sent a bit of my game to someone for testing on their 8 year old MacBook Pro which is running 10.13 and it keeps giving the error which I mentioned in the subject title. I sent this person a test CCB with the cube, skybox and a third person camera pointing at it and it loaded, but it made his machine go to 100% CPU usage...
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niko Moderator |
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2018-10-02 06:10:58 |
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You get this message in MacOS if the app is 32 bit and you have a newer MacOS. Apple does this to try to force developers to update their apps to 64bit. It doesn't have anything to do with performance. The game will usually use 100% CPU since that's what games do: try to squeeze everything out of the machine to make the game run nice.
So in short: Everything normal.
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