Ambiera ForumDiscussions, Help and Support. |
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Hi, Niko.. :) I have one feature request right now. Well, if i wasn't wrong, this is my first request. Ok. Lets talk to the point..! I have a feature request (This maybe can be called as an idea). I thought it would be very great if CopperCube can import Source Engine's VMTs or also known as "Valve Material Type". This is some examples of the graphic qualities. Why i called it great..? 1. It's very easy to make. There's a lot of tools that you can use to make VMTs with just a few clicks. Perfect for CopperNewbies.. 2. The shader you make will be more accurate. What i meant is the tools we will use to create VMTs has a Graphical User Interface. So, you can see how your shaders looks for real-time (WYSIWYG). 3. It's universal. Unlike other shaders that have different coding between GLSL & HLSL, one VMT's can be applied to both DirectX & OpenGL. So, the point is, if CopperCube has this feature, CopperCube can be a very good game engine. And they who still doubt about this engine maybe will change their mind. I think that's the only request i have right now. Please consider to make it real, niko.. |
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