Ambiera ForumDiscussions, Help and Support. |
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Hi everyone, This forum is very useful to learn Coppercube. Thank you to all contributors who are publishing their tips and tricks and who are also sharing some of their projects (I played with the project "Saturn" created by Robo. Great work. I am impressed by the quality and by the originality). I spent a few days studying and testing java script in CopperCube. I particularly like the physics simulation and it motivated me to create a little program to verify the performance of the physics engine. In my opinion, it is quite good. In my shared online folder (link : https://1drv.ms/u/s!AjokN1FU3jK1kjPnQHSoOCC6bEeS?e=6XHka6 ) I uploaded the project "toroid_final.ccb (Windows .exe file is included). Nothing to do during the simulation : simply walk with the First Person Camera. I created the meshes (sphere, toroid, ...) with some of my modellers. Thanks for watching. :-) |
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Nice - thanks and glad you enjoy and can learn something interesting and hopefully helpful. More videos to come soon and will still make one about coding in javascript and how to avoid some common problems that you will encounter... cheers! |
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a good demo of 3d physics capabilities also - nice detailed notes. I had 30 FPS at over 200 objects although I think the physics only activates once an object is actually moving and idle for objects not moving. I have seen floating mesh before where it should have dropped to ground as it was not moving - rare but seen this.. |
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Hello, To Robo : First of all, I want to apologize (again -> I did it a few days ago in this thread https://www.ambiera.com/forum.ph... ) for not having reacted to your comments in this thread. At the time you posted them I didn't visit this forum. In my first comment introducing this thread, I referred to your nice game "Saturn" (WIP). A few days ago, I played again with your demo and I discovered something new in the cave : the room with that superbly illuminated dome with many shining stars. About my shared experiment "Toroid" with CopperCube's physics simulation, yesterday I was "happy" to discover a serious bug in the script computing the elapsed time (seconds + milliseconds) between the creation of two clones. Due to that bug, I couldn't understand why the simulation didn't run as I intended it to work. I uploaded a new version of that project in my shared CopperCube folder (secured and anonymous access on my OneDrive : https://1drv.ms/f/s!AjokN1FU3jK1... ) (subfolder : Toroid - Physics simulation Benchmark). Thanks you for your interest. |
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@marcw, as far as I remember I think you posted the same demo before. and I already told you that it was fantastic, really a cool physics simulation in coppercube. I had a demo that I created years ago, which was basically an 8ball pool demo that uses a physics engine, I will browse through my computer If I still have that demo so that I can throw that to the forums but am not sure if I still had that demo or not because that was on my old PC which has been formatted so many times. |
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Hello Vazahat, Thank you for your comment. As mentioned, I found a bug in the previous version of that "Toroid - Physics simulation Benchmark". That's why I uploaded a corrected version and informed the community of that update. About your "8 ball poll demo", I would enjoy watching that because it is something I'm very interested in. I hope you'll find that project in your archives. |
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