Ambiera ForumDiscussions, Help and Support. |
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so i made an on proximity do something which will restart the scene and change the position of fire particle system to the player location,but it is not working |
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Can you explain in a little more detail please - what you want to happen and what's actually happening.... At a guess, you probably just need to delay the restart of the scene until after the fire has moved (eg: move fire>do something later 3000ms>restart scene). Also be aware that you can make "on proximity" work in different ways: eg: "player>on proximity 50 to enemy>do action" can be completely different to: "enemy>on proximity 50 to player>do action". Also - changing the size/shape of the proximity sensor (sphere or box) also make a difference to how things interact with each other. Using a sphere will detect proximity to the centre of the sphere - using a box will detect proximity to any part of the box. This sounds confusing but it actually gives you better control over proximity events. |
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im so sorry for the late reply but i will try out what you said |
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