Ambiera ForumDiscussions, Help and Support. |
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No worries - I'll make you some shockwave effects and upload them here for you. |
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Here are some more animated shockwaves I made for you COA - once again, I'm sorry - I was definitely out of order with my comment... https://veganpete.itch.io/free-c... |
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thanks for your post vp! i was looking for the vortex/shockwave effect not the textured explosion hard to descripe it hope im doing ok with it. |
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Yes, I know what you mean - the heat-distortion, unfortunately the only way I know to do it is to stretch a screenshot of the scene or to use a custom shader to blend an animated texture into/over the scene... here's a unity tutorial in case it's useful... https://www.youtube.com/watch?v=dFDAwT5iozo |
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You could also quickly change the cameras field of view in time with the explosion. Animateit from 45-90 over 200ms, then back again to 45 over 200ms, to simulate the positive/negative wave of the explosion. It wont be perfect but it will have a nice effect (like the turbo acceleration effect in Need For Speed games) |
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yes true vp. just_in_case wrote but to do that shockwave that warps the surrounding, you probably need to do shaders If its someone who can make it it is you i think :) |
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Unfortunately, Coppercube doesn't support screenspace shaders by default yet, and my skill aren't yet that great that I can utilize the RTT technique that CC uses for the post effects to create screenspace shaders, so yeah you have to use the inverted warp of the world with the water node, @VP, those are some nice effects, but It would have been much better if they were not on a 2D plane or billboards, maybe you can bake them into a sphere so that they can have 3D depth effect, I am not sure though if it is possible to bake them on a sphere. |
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These are all just from footage-crate and then I manually converted them as animated textures in CC. I do have the "Kaos" plugin for Blender which does photo-realistic shockwaves - but it's particle-based so it renders as a 2D animation in blender. I have no idea how to export them as 3D.fbx or how to bake them onto a 3D object - but if it's possible, they would look awesome in coppercube and I'd happily spend time making a set of realistic fire, smoke and explosions/shockwaves effects etc. |
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Here's the Khaos plugin I bought a few years ago.... https://blendermarket.com/produc... |
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I was playing around with the explosions, nicely done. |
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