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folder icon Ambiera Forum > CopperCube > Programming and Scripting
forum topic indicator Coppercube example
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tim12345
Registered User
Quote
2011-01-02 16:53:57

Hope you find some entertainment value in this! It has 6 different scenes.
http://www.timiscool.net/castlev...
p.s. I do not claim to be cool, the title of my domain was to be funny.

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kingkohle
Registered User
Quote
2011-01-02 17:18:08

Amusing!!


PS: I also don't claim to be the king^^ the title of my id was meant to be funny^^

Good work

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niko
Moderator
Quote
2011-01-02 17:28:21

How cool is that! :)
I'd like to blog about this and link it, but I fear your server might break down if lots of people try this (it is already quite slow loading). So can I copy it to one of my servers for this?

BTW: I fell through the non existing floor on the left, in the third (?) room.

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tim12345
Registered User
Quote
2011-01-02 18:03:37

Yes, please take a copy for yourself to enjoy and do what you wish with it!
...
Hmm, not sure what floor you're talking about. In the water area? I'll look into it.

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tim12345
Registered User
Quote
2011-01-02 19:39:14

just fixed an unsightly bug in the water area so be sure to use latest version

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nennad
Registered User
Quote
2011-01-03 00:17:15

Yep, this was refreshing :)) Good job! A also fell into darknes on level 3! lol!

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tim12345
Registered User
Quote
2011-01-03 01:01:40

i checked and still can't find the area you're talking about.

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niko
Moderator
Quote
2011-01-03 17:14:02

Here is the error, it's in the 4th room below the floor to the exit:
embedded external image
🔎︎


Going forward will cause to fall down :)

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tim12345
Registered User
Quote
2011-01-04 11:13:23

oh i see, there it is. I'll fix it after work.

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tim12345
Registered User
Quote
2011-01-04 18:15:19

ok i fixed it. also tighted some graphics in scene 6 and i added a ramp in scene 4 should one be so clumsy as to fall off the bridge. now please allow me to take a long break from updating this demo, because my finger is still badly injured from all the clicking. :)

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niko
Moderator
Quote
2011-01-06 14:53:13

I've posted it now on my blog: http://www.irrlicht3d.org/pivot/...

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tim12345
Registered User
Quote
2011-01-07 11:12:59

Great! I feel like I made it in some German newspaper or something. I hope it helps promote your product. It is still my absolute favorite 3D program of all time. No code! All CopperCube!

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nennad
Registered User
Quote
2011-01-07 16:59:36

I wonder, in the light of my question here at forum, what happens in your game when you kill enemy? You simply hide SceneNode or ...?

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tim12345
Registered User
Quote
2011-01-07 19:02:11

Yes, I added the A.I. behavior option, then set it to HIDE on death. Seems to work. Should have paid more attention to the Medusa character though, because I noticed you can still shoot her when she's first invisible. Upon entering the radius sensor, I should have had it move her to that postion first and then make visible instead of just making visible. Whoopsies!


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