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Ambiera Forum > CopperCube > CoppperCube Open discussion
It's dead here :(
Author Text

j9907
Registered User
Quote
2019-01-04 01:08:59

Gosh the lack of activity on the forum is very sad. I attribute this to the lack of updates for all of the products in general. I know you're working on Business Magnate and I do hope it works out well financially for you Niko, but the lack of updates for CopperCube and the other applications is very unfortunate.


niko
Moderator
Quote
2019-01-04 08:36:29

I just checked:

In 2018, I released 14 software updates including 4 major new releases.

Including CC6.0 which took about 6 months of full time work and which was followed up by an update every 3 months.


j9907
Registered User
Quote
2019-01-04 08:48:28

wrote:
I just checked:

In 2018, I released 14 software updates including 4 major new releases.

Including CC6.0 which took about 6 months of full time work and which was followed up by an update every 3 months.



Right, right. I can see that being a lot of work, let alone quite tiring. I'd guess you are working on BM at the moment just to take a much-needed break from the other things. Perhaps you're afraid of burnout (losing interest, I mean). As you've stated, CC's easily the most difficult program to work on in regards to it's complexity. Well, I really wasn't trying to come off as entitled or condescending so if you took it that way, i do apologize, but I just wanted to express my concerns :)


json
Registered User
Quote
2019-01-04 18:40:35

This forum has been a great resource for getting started with CCB, but I have decided to wait for DX11 to really get started on a project other than just making levels with simple geometry. Also better docs than CRYENGINE at the moment :P


j9907
Registered User
Quote
2019-01-05 01:38:19

I don't see why a tweet was necessary... Whatever. Do as you wish


j9907
Registered User
Quote
2019-01-05 01:49:12

Heaven forbid if people are even slightly critical about how you operate.. goodness. Well, I for one won't be coming back here again. Good luck!


just_in_case
Registered User
Quote
2019-01-06 02:44:03

It is sad to see people running away from such a beautiful software.


kikanaito
Guest
Quote
2019-01-06 12:29:51

mediocre.. yes. beautiful? nope

you are a blind fanboy, just wake up dude


kikanaito
Guest
Quote
2019-01-06 12:38:45

the best thing to do is opensource the code, it badly needs real help.


mutan_gaming
Registered User
Quote
2019-01-07 18:44:26

just_in_case [Forum Buddy] wrote:
It is sad to see people running away from such a beautiful software.
just_in_case was right.. why do those demanding-yet-impatient game developers choose to leave this brilliant game engine..? Everything needs process.. Niko is not a robot, he also needs some time off, just like the rest of us do.. So, here's a good solution for all Impatient-Game-Developers demanding a brilliant game engine in no time:

GET A MAGIC WAND..!



bob
Guest
Quote
2019-01-07 20:10:46

the best thing to do is opensource the code
...hummm, yep!!!...only one guy on a 3D engine cannot do a miracle in short time...fully source code open and remind the the monetic system...


kikanaito
Guest
Quote
2019-01-08 01:38:47

So, here's a good solution for all Impatient-Game-Developers demanding a brilliant game engine in no time: GET A MAGIC WAND..!


I could agree with you, but coppercube is not new so the demands rolls on at least on those paid users. The upgrade is also not free which is even sadder.


mutan_gaming
Registered User
Quote
2019-01-08 02:19:36

kikanaito wrote:
So, here's a good solution for all Impatient-Game-Developers demanding a brilliant game engine in no time: GET A MAGIC WAND..!(My Comment)
The upgrade is also not free which is even sadder.

Agreed. I was also confused when found out that CopperCube 6 & 5 are different products. I thought CopperCube 6 is an update for CopperCube 5..
However, Ambiera is a one-man company unlike Unity, Unreal Engine, and Cryengine (which claims as Open-Source game engine but asks for royalties for commercial purposes), so its logical for me if Niko needs a little more profit to make a high-end game engine..
Just saying..


kikanaito
Guest
Quote
2019-01-08 11:13:18

so its logical for me if Niko needs a little more profit to make a high-end game engine..


we're running in circles..

keywords "high-end game engine"

is that the case right now with 6? a big NOOOOOO

wake up and smell the friggin coffee


pmax
Registered User
Quote
2019-01-08 16:36:57

If Niko didn't put CopperCube for free I wouldn't have done any more Updates I'm sorry to write this but unfortunately it's like that, going back to the speech that Niko is alone to program CopperCube makes me think, there is a good example of another engine game programmed by a single programmer and the results are much more ahead (graphically and internally programming the game). I do not name them engine game to not do other advertising just go on Steam and is a few euros.

Translated with www.DeepL.com/Translator


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